I’ve been a Girl Scout leader for several years now, and was a Girl Scout a couple of years when I was a kid. I’ve seen some great things come out of the Girl Scout program — it truly offers experiences that girls often don’t get elsewhere.
The program has always been designed to build skills, friendships, sense of responsibility, citizenship and leadership. Many of the activities are centered around badges and other awards, though not all. Girls are encouraged to find project and complete major awards also, the “biggest” being the Gold award which is pretty much equivalent of the more familiar Boy Scout Eagle Award.
This year, though, Girl Scouts has made some changes that have made many of us wonder. Some are concerned about the New Age direction the program has taken — turning away from a traditional belief in God to more holistic beliefs.
I am more concerned with the hands-on of the program. I’ve reviewed a lot of material on the Girl Scouts of the USA Web site as well as the printed material for the 1st Journey, It’s Your World, Change It. It seems the Girl Scouts have given in to the warm and fuzzy “feel good” of modern society forgetting that we “feel good” about ourselves — develop true self esteem — when we learn new skills and reach concrete goals.
And somehow, in all of this, the girls learn to lead. Not top down lead, but make everyone happy and feel good while working as a group toward world peace lead.
Journeys and the New Girl Scout Leadership Experience are anything but. The program materials are biased toward liberal, socialistic, lesbian, and / or minority women. In the Junior (4th and 5th grade girls) book, Agent of Change, GSUSA presents several women from history — oh, excuse me Herstory — as role models. I can’t complain that any of the women are unworthy. Each and every one is! Not one, however, is white! Could they not find one white woman to uphold as a role model? Let’s think . . . the founder of Girl Scouts, Juliet Gordon Lowe? Or maybe Susan B. Anthony, Amelia Earhart, or, well you get the idea. I’m not looking to exclude, just balance.
Juniors earn the first of 3 awards, the Power of One, learning about themselves. I spent 3 meetings with my girls picking qualities from the Girl Scout promise we want to develop in ourselves and how we can do that and discussing how the role models live(d) the Girl Scout promise. We looked through books, journaled and wrote about our own choice for role model.
My girls had enough.
How can you expect 4th and 5th grade girls to be engaged, week after week, on that type of activity? They actually approached me and very politely asked if we could quit the Journey and return to badges.
No problem.
What did they have in store for the next few weeks if we had continued? One “active” activity — a trust-guided obstacle course — and more discussion, this time about a comic book style story in our Journey books to earn the 2nd award, the Power of Team. Then chosing, planning and carrying out some sort of service project to do with members of the community. The simple logistics of that in today’s busy world blows my mind. Never mind making it happen to earn the Power of Community.
What are they supposed to learn? They have good qualities. No one’s good qualities are better than their friends’ good qualities. They can group their good qualities together to gather more “power” and use that to motivate others in their community to do good.
OK. Sounds good. But it means very little to 10 year olds. Really.
As I worked on the Journey with the girls I kept emphasizing where we were going. The links between the lack of concrete requirements and the awards are too tenuous for them. They want to know we do x, y, z and earn something. Sitting around and talking introspectively about set their eyes rolling back in their heads. They want, no they need, to do actively in between discussions in order to maintain their focus and experience the principles behind the discussions.
Awards don’t mean anything to kids if they don’t understand, specifically, why they earned them. Awards without meaning do not build self esteem. Learning, doing, completing — that builds self esteem.
On the simple week-to-week implementation of the program, a Journey takes 6 to 8 weeks or more. It’s hard to make up sessions if a girl misses a meeting. And girls do miss. They get sick — this winter was awful — they have school work that takes precedence, they have familiy activities. Trying to do badge work or other activities during between Journey sessions breaks up the continuity.
Journeys, more specifically Agent of Change for Junior Girl Scouts is too abstract to be practical. From what I’ve seen of the other It’s Your World, Change It! and the related resources such as Transforming Leadership, the entire program is.
I am seriously disappointed with the new direction Girl Scouts is taking. All the studies, research and planning they’ve done is great. Girl Scouts needs to keep up with a changing world, but research means nothing if the resulting program fails in the implementation. I hope I’m wrong, but I don’t see Journeys bringing positive change to the Girl Scout program.




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